Art and appearance
Functions
art_cache_clear
sfall.h
void art_cache_clear()
Clears the cache of FRM image files loaded into memory.
art_exists
int art_exists(int artFID)
checks if given artFID exists in the game. Useful when you want to check if critter can use specific weapon: art_exists((artFid bwand 0xffff0fff) bwor (weaponAnim * 0x1000))
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refresh_pc_art
void refresh_pc_art
set_hero_race
void set_hero_race(int style)
set_hero_style
void set_hero_style(int style)