Main interface

Functions


intface_hide

sfall.h

void intface_hide()

Hides main interface.


intface_is_hidden

sfall.h

bool intface_is_hidden()

Returns 1 if interface is currently hidden, 0 otherwise.


intface_redraw

sfall.h

void intface_redraw(bool winType)

Redraws main game interface. Useful after direct changes to current player weapons or stats to reflect changes.

  • redraws main game interface, useful to reflect changes after directly changing current player weapons or stats
  • winType: the type number of the interface window (see WINTYPE_* constants in sfall.h). Pass -1 to redraw all interface windows.

intface_show

sfall.h

void intface_show()

Shows main interface.