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Global script functions


available_global_script_types

int available_global_script_types

set_global_script_repeat

void set_global_script_repeat(int frames)

Only has an effect on the script it is called from. Every global script needs its own game_loaded block to correctly set up repeat rate. Will have no effect if called on a non-global script.


set_global_script_type

void set_global_script_type(int type)

Only has an effect on the script it is called from. Every global script needs its own game_loaded block to correctly set up the script type.