# Math

### ^

``````x^y
``````

Exponentiation. Use as any other arithmetic operator, like 5^(1/3). If exponent is integer, you can use negative base, otherwise you will get “nan” with negative base. If both arguments are integers, result will be integer.

### abs

``````int/float abs(int/float x)
``````

Absolute (positive) value of x.

### arctan

``````float arctan(float x, float y)
``````

Arctangent of x. Pass 1 as y (don’t ask…).

### ceil

``````int ceil(float)
``````

Round x to the nearest integer that is not less than x.

### cos

``````float cos(float x)
``````

Cosine of x

### exponent

``````float exponent(float x)
``````

E^X

### floor2

sfall.h

``````int sfall_func1("floor2", int/float value)
``````

Works just like vanilla floor function, but returns correct integers for negative values (vanilla floor function works exactly the same as `ceil` for negative values, much like `trunc` in C/C++).

This is a macro, you need to include `sfall.h` to use it.

### log

``````float log(float x)
``````

Natural logarithm of x.

### round

``````int round(float x)
``````

Round x to the nearest integer.

### sin

``````float sin(float x)
``````

Sine of x

### sqrt

``````float sqrt(float x)
``````

Square root of x.

### tan

``````float tan(float x)
``````

Tangent of x