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Data types

Data types mentioned in this document

  • array - array ID to be used with array-related functions (actually an integer)
  • any - any type
  • bool - boolean (in fact, int: True is 1 and False is 0)
  • int - integer number
  • mixed - type depends on exact use case
  • float - floating point number
  • ObjectPtr - pointer to a game object (actually an integer)
  • proc - procedure name (used in register_hook_proc)
  • string - string (text) value
  • void - means opcode does not return any value