Global script functions
Functions
available_global_script_types
int available_global_script_types
set_global_script_repeat
void set_global_script_repeat(int frames)
Only has an effect on the script it is called from. Every global script needs its own game_loaded
block to correctly set up repeat rate. Will have no effect if called on a non-global script.
set_global_script_type
void set_global_script_type(int type)
Only has an effect on the script it is called from. Every global script needs its own game_loaded
block to correctly set up the script type.