Main interface
Functions
intface_hide
sfall.h
void intface_hide()
Hides main interface.
intface_is_hidden
sfall.h
bool intface_is_hidden()
Returns 1 if interface is currently hidden, 0 otherwise.
intface_redraw
sfall.h
void intface_redraw(bool winType)
Redraws main game interface. Useful after direct changes to current player weapons or stats to reflect changes.
- redraws main game interface, useful to reflect changes after directly changing current player weapons or stats
winType
: the type number of the interface window (seeWINTYPE_*
constants in sfall.h). Pass-1
to redraw all interface windows.
intface_show
sfall.h
void intface_show()
Shows main interface.