Rest
Functions
get_can_rest_on_map
sfall.h
get_can_rest_on_map(int mapNum, int elev)
- returns the set rest value of the map after using the
set_can_rest_on_map
function - Returns -1 if the rest value of the map was not previously set (i.e. no data for the map in
sfalldb.sav
) - the
can_rest_here values
frommaps.txt
are ignored.
set_can_rest_on_map
sfall.h
void set_can_rest_on_map(int mapNum, int elev, bool value)
Allows/disallows to rest on the map for the specified level, overrides the can_rest_here
values in maps.txt
.
mapNum
is the map index frommaps.txt
- passing -1 to the elev argument will set the rest value for all map elevations
- the set rest value will be stored in
sfalldb.sav
file (in savegame)